Tag: Council power

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  • The Fleshers

    *The Fleshers* The Fleshers are one of the three powers who got their power and wealth from literally harvesting the tarrasque. In its original intent it was designed to keep the tarrasque weak by harvesting its flesh, however it was soon discovered …

  • The Bleeders

    *The Bleeders* The Bleeders are one of the three powers that harvest the tarrasque itself. Created to be sure the tarrasque's blood didn't seep into and taint the earth, the bleeders collect and refine the tarrasque's blood into more harmless …

  • The Academy

    *The Academy* The Academy is not a single academy, but rather a board deans of the magical and psionic schools within the city. From within themselves they have elected their council seats, and these seats are purely symbolic because the board votes on …

  • The Black Ones

    *The Black Ones* The black ones were the fourth faction to form, and were created by the council itself shorts after the city's inception as a police force of sorts. After the town guard took over the day to day crimes when the city got too big to …

  • The People's Voive

    *The People's Voice* The People's Voice is an enigma. The council, out of the blue, designated two seat to be given to those elected by popular vote of all law abiding citizens of the city, once every four years. Each candidate can only serve three …

  • United Merchan's Guild

    *United Merchant's Guild* The UMC is a group similar to the academy in that it does not represent a single power, but rather, the will of the heads of the major mercantile powers. However, unlike the academy, they don't elect from within, but they …